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How to Win Online Craps

Craps is an exciting, fast-paced dice game where players can place several of the best bets in the casino; yet new players are apt to shy away from the craps table because of the confusing number of different bets. The strategy to becoming a good craps player is to:
1. Learn the different bets on the craps table (Lesson 1).
2. Learn the good bets from the bad bets (Lesson 2).
3. Start with a basic beginner strategy (Lesson 3).


The Different Craps Bets

Pass Line A pass line bet is a bet placed before the come out roll (i.e. the first roll of the dice in a new craps round). A wager on the pass line wins immediately if the come out roll is 7 or 11 (naturals), and loses if the come out roll is 2, 3, or 12 (craps numbers). If any other number (4,5, 6, 8, 9, or 10) is rolled, that number becomes "the point." If the shooter rolls the point again before rolling a 7, your pass line bet wins. If the shooter rolls a 7 before rolling the point again, your pass line bet loses.

Don't Pass Line A don't pass line bet is essentially the reverse of a pass line bet, and is also placed before the come out roll. If the shooter rolls 3 or 12 on the come out roll, a don't pass line bet wins immediately. If, however, the come out roll is 7 or 11, don't pass line bets lose. If the come out roll is 2, a don't pass line bet is returned to the player in a push. If the come out roll is 4, 5, 6, 8, 9, or 10, that number becomes the point. Once the point has been established, don't pass line bets win if the shooter rolls a 7 before rolling the point again. If the shooter rolls the point again before rolling a 7, don't pass line bets lose.

Come A come bet is placed before any roll of the dice, once a point has been established by the come out roll. Come bets win immediately if the shooter's next roll is 7 or 11, and lose if the roll is 2, 3, or 12. If the shooter rolls 4, 5, 6, 8, 9, or 10, that number becomes "the come point." If the shooter rolls the come point again before rolling a 7, the come bet wins.

Don't Come A don't come bet is essentially the opposite of a come bet. Don't come bets win immediately when the shooter's next roll is 3 or 12, and lose if the roll is 7 or 11. If the shooter rolls a 2, the bet will be returned to the player in a push. After the come point is established, don't come bets win if 7 is rolled and lose if the come point is rolled.

Odds An odds bet is a "back up" bet on an original pass line, don't pass line, come, or don't come bet. Gold Club allows odds bets of three times your original bets.

Field A field bet is a bet that the next roll of the dice will be either 2, 3, 4, 9, 10, 11, or 12.

Big Six and Big Eight A big six bet is a bet that 6 will be rolled before 7. Likewise, a big eight bet is a bet that 8 will be rolled before 7.

Place Win A place win bet is a bet that either 4, 5, 6, 8, 9, or 10 will be rolled before a seven.

Place Lose A place lose bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10.

Buy A buy bet is a bet that either 4, 6, 8, 9, or 10 will be rolled before 7. A vigorish (vig.) of 5% is charged when placing the buy bet.

Lay A lay bet is a bet that 7 will be rolled before 4, 6, 8, 9, or 10. A 5% vig. is charged when placing the lay bet.

Any 7 An "any 7" bet is a bet that the next roll of the dice will be 7.

Any 11 An "any 11" bet is a bet that the next roll of the dice will be 11.

Any Craps An "any craps" bet is a bet that the next roll of the dice will be 2, 3, or 12.

Horn A horn bet is a bet that the next roll of the dice will be either 2, 3, 11, or 12.

Hardway A hardway bet is a bet that the shooter will roll either a 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling a 7. Rolling a number by doubles is said to be rolling the number "the hard way."

The variety of different bets that entice players at the craps table can be confusing. However, the way to come out a craps winner is to stick to bets with low house advantages. These bets have a maximum gaming advantage of 1.4%, and are therefore "good bets:"

pass line

don't pass line

come

don't come

odds

place win 6 or 8

As the chart below reveals, the gaming advantage varies for all the different types of bets. Your best bet is taking odds on your pass line, don't pass line, come, and don't come bets.

The Bet The Payoff Odds game Advantage

The Bet The Payoff Odds
Pass Line 1 to 1
Don't Pass Line 1 to 1
Come 1 to 1
Don't Come 1 to 1
Pass Line, Come Odds 2 to 1 on 4 or 10

3 to 2 on 5 or 9

6 to 5 on 6 or 8

Don't Pass Line, Don't Come Odds 1 to 2 on 4 or 10

2 to 3 on 5 or 9

5 to 6 on 6 or 8

Field 1 to 1 on 3,4,9,10, or 11

2 to 1 on 2 or 12

Big 6, Big 8 1 to 1
Place Win 9 to 5 on 4 or 10

7 to 5 on 5 or 9

7 to 6 on 6 or 8

Place Lose 5 to 11 on 4 or 10

5 to 8 on 5 or 9

4 to 5 on 6 or 8

Buy

(A 5% vig. is charged to place a buy bet.)

2 to 1 on 4 or 10

3 to 2 on 5 or 9

6 to 5 on 6 or 8

Lay

(A 5% commission is charged on winnings.)

1 to 2 on 4 or 10

2 to 3 on 5 or 9

5 to 6 on 6 or 8

Any 7 4 to 1
Any 11 15 to 1
Any Craps 7 to 1
Horn 30 to 1 on 2 or 12

15 to 1 on 3 or 11

Hardway 7 to 1 on 4 or 10

9 to 1 on 6 or 8

Basic Beginner Strategies

Start on the Pass Line
A good beginner strategy is to start with a minimum pass line bet, backed by single odds.

If the bets win, place a new pass line bet with double odds. Keep the amount of your original pass line bet (flat bet) the same, but increase the odds bet.

If those bets win, go for triple odds.

Don't increase your minimum flat bet on the pass line until you are winning. Then only increase it by 50% of your previous wager. If you lose, go back to the minimum flat bet.

Add a Come Bet
When you are comfortable playing the pass line, you can add a minimum come bet with single odds. If you win, double and then triple your come odds.

Don't increase your minimum come bet (flat bet) until you are winning. Then only increase it by 50% of your previous wager. If you lose, go back to the minimum bet.

Don't Pass Line and Don't Come Bets
When you have gained experience by placing pass line and come bets, you can try don't pass line and don't come bets with odds.

Use the same betting strategy: wager the minimum bet with steadily increasing odds. After a win, you can increase your next flat bet by 50%. After a loss, you can wager a minimum flat bet.

Taking Odds vs. Laying Odds
You "take" odds on a pass line or come bet, but "lay" odds on a don't pass line or don't come bet. Laying odds on don't bets means that you have to wager more to win less since don't betters have an advantage once the point has been established.

Place Win on 6 or 8
Although the house advantage is relatively low on this bet, you should really only consider it when you are winning your pass line (or don't pass line) and come (or don't come) bets with odds, and the number 6 or 8 is not already covered by your bets.

Craps is an exciting, fast-paced dice game where players can place several of the best bets in the casino; yet new players are apt to shy away from the craps table because of the confusing number of different bets. The strategy to becoming a good craps player is to: 1. Learn the different bets on the craps table (Lesson 1). 2. Learn the good bets from the bad bets (Lesson 2). 3. Start with a basic beginner strategy (Lesson 3). The Different Craps Bets Pass Line A pass line bet is a bet placed before the come out roll (i.e. the first roll of the dice in a new craps round). A wager on the pass line wins immediately if the come out roll is 7 or 11 (naturals), and loses if the come out roll is 2, 3, or 12 (craps numbers). If any other number (4,5, 6, 8, 9, or 10) is rolled, that number becomes "the point." If the shooter rolls the point again before rolling a 7, your pass line bet wins. If the shooter rolls a 7 before rolling the point again, your pass line bet loses.

Don't Pass Line A don't pass line bet is essentially the reverse of a pass line bet, and is also placed before the come out roll. If the shooter rolls 3 or 12 on the come out roll, a don't pass line bet wins immediately. If, however, the come out roll is 7 or 11, don't pass line bets lose. If the come out roll is 2, a don't pass line bet is returned to the player in a push. If the come out roll is 4, 5, 6, 8, 9, or 10, that number becomes the point. Once the point has been established, don't pass line bets win if the shooter rolls a 7 before rolling the point again. If the shooter rolls the point again before rolling a 7, don't pass line bets lose.

Come A come bet is placed before any roll of the dice, once a point has been established by the come out roll. Come bets win immediately if the shooter's next roll is 7 or 11, and lose if the roll is 2, 3, or 12. If the shooter rolls 4, 5, 6, 8, 9, or 10, that number becomes "the come point." If the shooter rolls the come point again before rolling a 7, the come bet wins.

Don't Come A don't come bet is essentially the opposite of a come bet. Don't come bets win immediately when the shooter's next roll is 3 or 12, and lose if the roll is 7 or 11. If the shooter rolls a 2, the bet will be returned to the player in a push. After the come point is established, don't come bets win if 7 is rolled and lose if the come point is rolled.

Odds An odds bet is a "back up" bet on an original pass line, don't pass line, come, or don't come bet. Gold Club allows odds bets of three times your original bets.

Field A field bet is a bet that the next roll of the dice will be either 2, 3, 4, 9, 10, 11, or 12.

Big Six and Big Eight A big six bet is a bet that 6 will be rolled before 7. Likewise, a big eight bet is a bet that 8 will be rolled before 7.

Place Win A place win bet is a bet that either 4, 5, 6, 8, 9, or 10 will be rolled before a seven. Place Lose A place lose bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10.

Buy A buy bet is a bet that either 4, 6, 8, 9, or 10 will be rolled before 7. A vigorish (vig.) of 5% is charged when placing the buy bet.

Lay A lay bet is a bet that 7 will be rolled before 4, 6, 8, 9, or 10. A 5% vig. is charged when placing the lay bet. Any 7 An "any 7" bet is a bet that the next roll of the dice will be 7. Any 11 An "any 11" bet is a bet that the next roll of the dice will be 11. Any Craps An "any craps" bet is a bet that the next roll of the dice will be 2, 3, or 12.

Horn A horn bet is a bet that the next roll of the dice will be either 2, 3, 11, or 12.

Hardway A hardway bet is a bet that the shooter will roll either a 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling a 7. Rolling a number by doubles is said to be rolling the number "the hard way."

The Good from the Bad Bets
The variety of different bets that entice players at the craps table can be confusing. However, the way to come out a craps winner is to stick to bets with low house advantages. These bets have a maximum game advantage of 1.4%, and are therefore "good bets:" pass line don't pass line come don't come odds place win 6 or 8 As the chart below reveals, the game advantage varies for all the different types of bets. Your best bet is taking odds on your pass line, don't pass line, come, and don't come bets.

The Bet The Payoff Odds game Advantage The Bet The Payoff Odds Pass Line 1 to 1 Don't Pass Line 1 to 1 Come 1 to 1 Don't Come 1 to 1 Pass Line, Come Odds 2 to 1 on 4 or 10 3 to 2 on 5 or 9 6 to 5 on 6 or 8 Don't Pass Line, Don't Come Odds 1 to 2 on 4 or 10 2 to 3 on 5 or 9 5 to 6 on 6 or 8 Field 1 to 1 on 3,4,9,10, or 11 2 to 1 on 2 or 12 Big 6, Big 8 1 to 1 Place Win 9 to 5 on 4 or 10 7 to 5 on 5 or 9 7 to 6 on 6 or 8 Place Lose 5 to 11 on 4 or 10 5 to 8 on 5 or 9 4 to 5 on 6 or 8 Buy (A 5% vig. is charged to place a buy bet.) 2 to 1 on 4 or 10 3 to 2 on 5 or 9 6 to 5 on 6 or 8 Lay (A 5% commission is charged on winnings.) 1 to 2 on 4 or 10 2 to 3 on 5 or 9 5 to 6 on 6 or 8 Any 7 4 to 1 Any 11 15 to 1 Any Craps 7 to 1 Horn 30 to 1 on 2 or 12 15 to 1 on 3 or 11 Hardway 7 to 1 on 4 or 10 9 to 1 on 6 or 8 Basic Beginner Strategies Start on the Pass Line A good beginner strategy is to start with a minimum pass line bet, backed by single odds. If the bets win, place a new pass line bet with double odds. Keep the amount of your original pass line bet (flat bet) the same, but increase the odds bet. If those bets win, go for triple odds. Don't increase your minimum flat bet on the pass line until you are winning. Then only increase it by 50% of your previous wager. If you lose, go back to the minimum flat bet. Add a Come Bet When you are comfortable playing the pass line, you can add a minimum come bet with single odds. If you win, double and then triple your come odds. Don't increase your minimum come bet (flat bet) until you are winning. Then only increase it by 50% of your previous wager. If you lose, go back to the minimum bet. Don't Pass Line and Don't Come Bets When you have gained experience by placing pass line and come bets, you can try don't pass line and don't come bets with odds. Use the same betting strategy: wager the minimum bet with steadily increasing odds. After a win, you can increase your next flat bet by 50%. After a loss, you can wager a minimum flat bet. Taking Odds vs. Laying Odds You "take" odds on a pass line or come bet, but "lay" odds on a don't pass line or don't come bet. Laying odds on don't bets means that you have to wager more to win less since don't betters have an advantage once the point has been established. Place Win on 6 or 8 Although the house advantage is relatively low on this bet, you should really only consider it when you are winning your pass line (or don't pass line) and come (or don't come) bets with odds, and the number 6 or 8 is not already covered by your bets. Video Poker Video Poker is a simplified poker game played on a machine. The first thing you must remember about Video Poker is that you are NOT playing against other players, as in traditional poker. You are playing against the machine. This means that all you have to do is get a particular hand or better to win money. You don't need to outsmart anyone. Even so, it's important to know what you're doing. It's worth taking the time to learn the rules - most video poker machines offer returns of over 95% and some even offer returns over 100%! A poker hand consists of 5 cards. The Ace is considered the highest card, followed by Kings, Queens, Jacks, etc. The lowest card is a two. The object of the game is to get the best hand possible. You wager a certain number of coins/credits, usually between 1 and 5. The machine then deals you five cards. You can keep or discard as many cards as you like. To keep a card, click the "hold" button underneath or on the card. Click on deal/draw to replace the cards you chose not to keep. The cards not being held are replaced with new cards. If your new set of cards contains a winning hand, you get paid. Hands are listed below, from best (highest scoring), to worst (no score): · Royal Flush - 2000 points A Ten, Jack, Queen, King and Ace, all of the same suit. · Straight Flush - 250 points All five cards are consecutive and are the same suit. e.g. Three of Clubs, Four of Clubs, Five of Clubs, Six of Clubs and Seven of Clubs. · Four of a Kind - 125 points Four cards of the same value e.g. 4 Queens · Full House - 40 points A three of a kind and a pair at the same time. e.g. three aces and two fives · Flush - 25 points All cards in your hand are the same suit. (They don't have to be in any order.) e.g. Ace of Hearts, Three of Hearts, Six of Hearts, Jack of Hearts, Eight of Hearts · Straight - 20 points All five cards are consecutive. e.g. Three of Clubs, Four of Spades, Five of Clubs, Six of Diamonds, and Seven of Hearts. · Three of a Kind - 15 points Three cards of the same value. e.g. three Jacks · Two Pair - 10 points Two pairs of cards. In other words, two cards in your hand are the same value, and two other cards in your hand are also the same value. e.g. two 3's and two seven's · Pair - 5 points Two cards in your hand are the same value. In some versions, they must be Jacks or better! e.g. two Kings · None of the Above - 0 points Each turn "costs" 5 points, so if you get a pair, no points actually end up added to your total score. If you don't get anything, you actually lose five points! This is how handheld and Vegas video poker games generally work. Three common versions of Video Pokers in online games are 'Jacks or Better', 'Deuces Wild' and 'Jacks Wild': Jacks or Better This is the most popular version of Video Poker. Basically, you need to get a pair of jacks or better in order to get paid (hence the name). Let's assume you bet five coins. If you get a pair of Jacks or better, you get five coins back. The machine might call you a "winner," but don't be fooled. You deposited five coins to begin with, and you just got your original five coins back, so you haven't won anything at this point. In order to really win, you must get a two pair or higher. The amount of coins you win depends on how high your hand is. A typical payout schedule is shown below. Hand 250 - 800, or *Progressive Jackpot Royal Flush 250 - 800, or *Progressive Jackpot Straight Flush 2, 3, 4, 5, 6, 7 Four of a Kind 25 Full House 6-9 Flush 5-6 Straight 4 Two Pair 2 Pair of Jacks or Better 1 Three of a Kind 3 *There are two types of machines. One will pay you a straight number of coins for the Royal Flush, and the other will pay you a Progressive Jackpot. A Progressive Jackpot simply means that a percentage of each coin dropped in the machine goes into a jackpot, which is paid out to the next recipient of a Royal Flush. Deuces Wild In the 'Deuces Wild' version of Video Poker, all deuces are treated as wild cards. This means that whenever you get a 2, you can use that card as any card you like. You can therefore change its face value and/or suit to work with the hand you have. With Deuces Wild, you have a far better chance of getting good hands. The casino compensates for this by offering a tighter payout schedule. You only get paid with a three of a kind or better. Below is a typical payout schedule for Deuces Wild: Hand Payout per coin Royal Flush w/Deuces varies Four Deuces 200 Royal Flush w/Deuces 25 Five of a Kind 15 Straight Flush 9 Four of a Kind 5 Full House 3 Jokers Wild Jokers Wild is five card draw poker with the addition of one joker. This means you are playing with a 53 card deck instead of 52. The joker is a wild card, and can be played as any card you want. The existence of a wild card increases your chances of getting a good hand, so the payout schedule is adjusted accordingly. You need a two pair or better to get paid. Below is a table showing typical payouts in Las Vegas: Hand Payout per coin Royal Flush varies Five of a Kind 100 Royal Flush w/Joker 50 Straight Flush 50 Four of a Kind 20 Full House 8 Flush 7 Straight 5 Three of a Kind 2 Two Pair 1 Online site Tips The key to being a successful online site player lies in the word "control". When you have control over your gambling, your visit to an online site can be an entertaining and hopefully profitable experience. However, in order to keep gambling fun, you should always remember the following: Only gamble with money you can afford to lose. Set your limit for winnings and for losses before you begin to gamble and stop once you reach that limit. Never chase your losses. By adhering to tried and tested playing strategies and sharpening your skills, you can prolong your entertainment, and improve your odds at the online site. If you realize you have a problem, don't be afraid to contact organizations that can help you. After all, you've already taken the first step. Gamblers Anonymous provides problem gamblers with a support system to help them through the difficult times and can put you in touch with a support group in your area. Contact them on: www.gamblersanonymous.org Attitude is everything. Maintain self-control, and whether you win or lose at the online site, you will always be a winner!

Video Poker

Video Poker is a simplified poker game played on a machine. The first thing you must remember about Video Poker is that you are NOT playing against other players, as in traditional poker. You are playing against the machine. This means that all you have to do is get a particular hand or better to win money. You don't need to outsmart anyone. Even so, it's important to know what you're doing. It's worth taking the time to learn the rules - most video poker machines offer returns of over 95% and some even offer returns over 100%!

A poker hand consists of 5 cards. The Ace is considered the highest card, followed by Kings, Queens, Jacks, etc. The lowest card is a two. The object of the game is to get the best hand possible. You wager a certain number of coins/credits, usually between 1 and 5. The machine then deals you five cards. You can keep or discard as many cards as you like. To keep a card, click the "hold" button underneath or on the card. Click on deal/draw to replace the cards you chose not to keep. The cards not being held are replaced with new cards. If your new set of cards contains a winning hand, you get paid.

Hands are listed below, from best (highest scoring), to worst (no score):

Royal Flush - 2000 points
A Ten, Jack, Queen, King and Ace, all of the same suit.

Straight Flush - 250 points
All five cards are consecutive and are the same suit.
e.g. Three of Clubs, Four of Clubs, Five of Clubs, Six of Clubs and Seven of Clubs.

Four of a Kind - 125 points
Four cards of the same value
e.g. 4 Queens

· Full House - 40 points
A three of a kind and a pair at the same time.

e.g. three aces and two fives
Flush - 25 points
All cards in your hand are the same suit. (They don't have to be in any order.)
e.g. Ace of Hearts, Three of Hearts, Six of Hearts, Jack of Hearts, Eight of Hearts

Straight - 20 points
All five cards are consecutive.
e.g. Three of Clubs, Four of Spades, Five of Clubs, Six of Diamonds, and Seven of Hearts.

Three of a Kind - 15 points
Three cards of the same value.
e.g. three Jacks

Two Pair - 10 points
Two pairs of cards.
In other words, two cards in your hand are the same value, and two other cards in your hand are also the same value. e.g. two 3's and two seven's

Pair - 5 points
Two cards in your hand are the same value. In some versions, they must be Jacks or better!
e.g. two Kings

None of the Above - 0 points

Each turn "costs" 5 points, so if you get a pair, no points actually end up added to your total score. If you don't get anything, you actually lose five points! This is how handheld and Vegas video poker games generally work.


Three common versions of Video Pokers in online sites are 'Jacks or Better', 'Deuces Wild' and 'Jacks Wild':

Jacks or Better

This is the most popular version of Video Poker. Basically, you need to get a pair of jacks or better in order to get paid (hence the name). Let's assume you bet five coins. If you get a pair of Jacks or better, you get five coins back. The machine might call you a "winner," but don't be fooled. You deposited five coins to begin with, and you just got your original five coins back, so you haven't won anything at this point. In order to really win, you must get a two pair or higher. The amount of coins you win depends on how high your hand is. A typical payout schedule is shown below.


Hand 250 - 800, or *Progressive Jackpot
Royal Flush 250 - 800, or *Progressive Jackpot
Straight Flush 2, 3, 4, 5, 6, 7
Four of a Kind 25
Full House 6-9
Flush 5-6
Straight 4
Two Pair 2
Pair of Jacks or Better 1
Three of a Kind 3


*There are two types of machines. One will pay you a straight number of coins for the Royal Flush, and the other will pay you a Progressive Jackpot. A Progressive Jackpot simply means that a percentage of each coin dropped in the machine goes into a jackpot, which is paid out to the next recipient of a Royal Flush.

Deuces Wild
In the 'Deuces Wild' version of Video Poker, all deuces are treated as wild cards. This means that whenever you get a 2, you can use that card as any card you like. You can therefore change its face value and/or suit to work with the hand you have. With Deuces Wild, you have a far better chance of getting good hands. The site compensates for this by offering a tighter payout schedule. You only get paid with a three of a kind or better.

Below is a typical payout schedule for Deuces Wild:

Hand Payout per coin
Royal Flush w/Deuces varies
Four Deuces 200
Royal Flush w/Deuces 25
Five of a Kind 15
Straight Flush 9
Four of a Kind 5
Full House 3


Jokers Wild

Jokers Wild is five card draw poker with the addition of one joker. This means you are playing with a 53 card deck instead of 52. The joker is a wild card, and can be played as any card you want.
The existence of a wild card increases your chances of getting a good hand, so the payout schedule is adjusted accordingly. You need a two pair or better to get paid. Below is a table showing typical payouts in Las Vegas:

Hand Payout per coin
Royal Flush varies
Five of a Kind 100
Royal Flush w/Joker 50
Straight Flush 50
Four of a Kind 20
Full House 8
Flush 7
Straight 5
Three of a Kind 2
Two Pair 1

Online Casino Tips

The key to being a successful online website player lies in the word "control".

When you have control over your gambling, your visit to an online website can be an entertaining and hopefully profitable experience. However, in order to keep gambling fun, you should always remember the following:

Only gamble with money you can afford to lose.

Set your limit for winnings and for losses before you begin to gamble and stop once you reach that limit.

Never chase your losses.

By adhering to tried and tested playing strategies and sharpening your skills, you can prolong your entertainment, and improve your odds at the online website.

If you realize you have a problem, don't be afraid to contact organizations that can help you. After all, you've already taken the first step. Gamblers Anonymous provides problem gamblers with a support system to help them through the difficult times and can put you in touch with a support group in your area. Contact them on: www.gamblersanonymous.org

Attitude is everything. Maintain self-control, and whether you win or lose at the online website, you will always be a winner!


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